Fever Tree bar top Tonic Carboniser

Project Overview
Working through the creative agency Suited & Booted, I was commissioned to produce a series of visuals showcasing the internal mechanics of an innovative tonic dispenser designed for the Fever-Tree brand.

Process
The project began with a supplied CAD model, which required extensive remodeling to achieve clean, render-ready geometry. This step was essential not only for high-quality visuals but also to support accurate fluid simulations.

To bring the product to life, I used LiquiGen, which—at the time—was still in beta. Its real-time capabilities made it the ideal choice given the tight deadline, though it required quickly adapting and learning the software on the fly.

The fluid simulations were then exported into Blender, where they were integrated with the refined models to produce the final animated sequences and renders.

Final Output
All scenes were composited and polished in Adobe After Effects, resulting in a set of dynamic visuals that effectively communicate the product’s design and functionality.
2024
Modelling
Texturing
Lighting
Rendering
Asset Management
Post Production